AI Insights · Timothy · January 2024
Top 5 Third Person Games on iOS in Egypt Q4 2023
Discover the performance trends of the top third-person games on iOS in Egypt during Q4 2023, including weekly downloads, revenue, and active users.
During the fourth quarter of 2023, the top third-person games on the iOS platform in Egypt showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the top five games, with data sourced from Sensor Tower.
PUBG MOBILE saw a fluctuating yet generally positive trend in weekly revenue, peaking at approximately $26.8K in the first week of October and ending the year with around $9.8K in the final week of December. Weekly downloads showed a similar stable pattern, starting at 8.1K in late September and remaining consistently around the 8K mark, with a slight peak of 8.9K in mid-December. Weekly active users experienced a gradual decline from 147.7K in late September to 122.4K by the end of December.
Genshin Impact: Natlan Launch experienced a modest performance in weekly revenue, with the highest revenue of about $1.2K in early October and closing the quarter at approximately $203. Weekly downloads showed an upward trend mid-quarter, reaching 454 in mid-November and ending at 281 in the last week of December. The weekly active users remained relatively stable, with minor fluctuations, starting at 3.1K in late September and finishing at 2.9K in December.
Undawn had a varied revenue stream, peaking at around $823 in late September and experiencing a low of $140 in mid-December, ending the quarter with $223. Weekly downloads saw significant fluctuations, with a peak of 432 in early October and ending at 187 in the final week of December. Weekly active users saw a slight increase towards the end of the quarter, starting at 1.8K in late September and rising to 1.9K in December.
Tennis Clash:Sports Stars Game showed a stable performance in weekly revenue, peaking at around $323 in the last week of December. Weekly downloads saw a significant peak of 2.1K in early December and ended the quarter at 1.1K. Weekly active users experienced a steady increase, starting at 9.6K in late September and peaking at 10.6K in mid-December, before slightly declining to 10.3K by the end of the quarter.
The Legend of Neverland had a relatively low revenue performance, with a notable peak of $860 in early December and ending the quarter with $108. Weekly downloads were minimal, peaking at 86 in late October and dropping to just 1 by the last week of December. Weekly active users showed a declining trend, starting at 228 in late September and decreasing to 184 by the end of December.
For more insights and detailed data, visit Sensor Tower.